Brookwood High School
A Tradition of Excellence
- Brookwood HS
- Career and Technical Education
Career and Technical Education
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Career and technical education (CTE) is the practice of teaching skills-based careers to students in middle school, high school, and post-secondary institutions. Today, CTE looks very different at the high school level. Many CTE programs now focus on areas typically associated with associate or bachelor’s degrees, such as engineering or business, meaning they are more academically rigorous than those of a previous generation. All of this is done while providing students with hands-on learning that allows them apply academics to real-world problems.
Our CTE department at Brookwood currently offers nine CTE pathways for students. If a student successfully completes the three course series for a pathway, they are eligible to take a state-approved end of pathway assessment. Most end of pathway assessments will offer an industry-recognized credential if passed. Students may also have the opportunity to earn a CTE Pathway Seal or a CTE Pathway Distinguish Seal on their high school diploma by completing a CTE pathway and passing the designated end of pathway assessment.
Related Clubs
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Student organizations at Brookwood High School:
- DECA
- FBLA
- Skills USA
- TSA
Visit Brookwood's Clubs & Activities Directory.
Dual Enrollment Option
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Maxwell School of Technology
Discover half-day programs at Maxwell High School of Technology available to Brookwood students.
Course Offerings
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Pathway: Audio-Video Technology and Film (AVTF)
AVTF 1
AVTF1 students are taught the beginning processes of creating professional video productions. Students are instructed in the basics of scripting, storyboarding, shot composition, camera movement, and video editing in Adobe Premiere Pro. They are also responsible for Brookwood’s morning news show, working as a team to produce the morning announcements every day. The class is comprised of individual assignments as well as larger group assignments, so teamwork is critical. This is the first course in the three-year AVTF pathway.
AVTF 2
In AVTF2, students will learn more advanced production and post production skills, typically working in small or large teams to create projects and news segments for Brookwood's Flash Friday news show. They are now responsible for the entire production workflow, from initial concept to finished product, and they must be willing to work in a fast-paced and self-motivated environment. They will also be using equipment in new ways that extend beyond basic composition and exposure, building out sequences and blocking shots to execute on scripts and/or storyboards. Time management is critical at this level.
AVTF 3
In AVTF3, students begin the transition from basic editing and effects in Adobe Premiere Pro to advanced editing and effects working between Premiere Pro and Adobe After Effects, a vastly more complicated program. The AVTF3 class works almost exclusively in small or large teams on short and long-term projects, as well as Brookwood's variety show called The BUC Show. In addition, students will prepare for the end of pathway assessments with the hope of becoming an Adobe certified editor by the time they finish AVTF3 -- a professional certification that opens many doors in Georgia's thriving film industry. Students are expected to plan, budget, and manage time effectively in order to complete complicated, long-term projects.
Summarized:
- AVTF1: Introductory course into video production and editing, produces the Around Brookwood in Minutes morning news show using Adobe Premiere Pro.
- AVTF2: Advanced course expanding on video production and editing skills introducing new techniques and concepts, produces Flash Friday, Brookwood’s variety news show. Advanced use of Adobe Premiere Pro.
- AVTF3: Preparation for professional certification in video production and editing. Long-form content and projects meant to build a portfolio, produces The BUC Show, Brookwood’s free-form entertainment program. Professional use of Adobe Premiere Pro and introduction into Adobe After Effects.
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Pathway: Business Accounting
- Intro to Business & Technology: Learn about computers, marketing, entrepreneurship, finance, accounting, human resources, and risk management. Students will have the opportunity to become MOS Certified, which is an industry recognized credential.
- Financial Literacy: Students will learn about money management, financial security, credit management, budgeting, investing, and consumer rights and responsibilities. 10th –12th grade only
- Accounting: Learn to perform generally accepted accounting activities and procedures. 10th –12th grade only
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Pathway: Business and Technology
Introduction to Business and Technology
This project-based course provides an overview of the knowledge of business principles, the impact of financial decisions, and technology proficiencies demanded by the business world. Emphasis is placed on developing proficient fundamental computer skills, working in a business environment, marketing and management, financial operations, and entrepreneurship.
Business and Technology
Students will take part in helping to run Brookwood’s print shop (a school-based enterprise). Course topics include general business concepts, graphic design, MS Office, accounting, management, marketing, and manufacturing.
Business Communication (Office Aide)
Students will be assigned an office location on campus to work. Job skills learned vary according to placement. All students gain employability skills through their experience.
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Pathway: Computer Science
Introduction to Digital Technology
Introduction to Digital Technology is the foundational course for Computer Science. We cover many broad areas of computer science including, but not limited to: robotics, programming, computer hardware, encryption, IT careers, employability skills, web design, & networking. This course is designed for students of all grade levels that enjoy computing.
AP Computer Science Principles
This advanced course offers a multidisciplinary approach to teaching the underlying principles of computation. The course introduces students to the creative aspects of programming, abstractions, algorithms, large data sets, the Internet, cyber security concerns, and computing impacts.
AP Computer Science A
An intense study of structured programming and advance programming analysis. Completion of Computer Science Principles or extensive prerequisite programming skills and teacher interview are required. Pre- or co-req of Accelerated Precalculus. This class can meet the 4th year Science requirement.
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Pathway: Energy Systems
Appropriate and Alternative Energy Technologies Integrated with First Semester Physics
Students will develop an understanding of the differences between nonrenewable and renewable energy sources and how these energy sources affect their world. Alternative energy sources will be researched to include regional implications and economic, environmental, and sustainability issues. Students will explore future trends of energy, power, and transportation, and will develop, through research, an alternative energy system. While this course is designed as a second-year course after completion of the Foundations of Energy Technology course that some students take in the 8th grade, it is appropriate for a student to join this course even without the Foundations course.
Energy & Power Technology
Project-based course that explores the relationships between force, work, energy and power with applications in industry and society. Requires concurrent or prerequisite of Physics. *This course may also be integrated with second semester Physics for cohort students.
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Pathway: Engineering & Technology
Foundations of Engineering & Technology
This introductory course is for the Engineering and Technology Education pathway. This STEM-driven course provides an overview of engineering literacy and fundamental technology. Students will demonstrate the skills and knowledge they have learned through various project-based activities while using an engineering design process to successfully master the “E” in STEM.
Engineering Concepts
Students will learn to design technical solutions to engineering problems using a whole systems approach to engineering design. Students will demonstrate the application of mathematical tools, teamwork, and communications skills in solving various design challenges.
Engineering Applications
Students will apply their knowledge of Science, Technology, Engineering, and Math (STEM) to develop solutions to technological problems. Solutions will be developed using a combination of engineering software and prototype production processes. Students will use market research, cost benefit analysis, and an understanding of the design cycle to create and present design, marketing, and business plans for their solutions. A capstone project will allow students to demonstrate their depth of knowledge of the engineering design process and prepare them for future opportunities in the field of engineering.
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Pathway: Fashion Merchandising and Retail Management
Introduction to Fashion, Merchandising, and Retailing Essentials
(with Integrated Marketing Principles)This project-based course addresses the ways marketing satisfies consumer and business needs and wants for products and services. Students are introduced to fashion marketing, key marketing concepts essential to every business, types of businesses involved in the industry, and an array of career opportunities. Students will develop skills in fashion design, global fashion economics, marketing segmentation and consumer target marketing, product development and selection and purchasing, distribution, promotional activities, and pricing of fashion products. Note: This is an integrated course that earns two courses in one period.
Advanced Fashion Merchandising & Retail Essentials
The last course in the fashion pathway in which students apply key skills and their knowledge of the industry required in a retail environment. During the course, students focus on specific interests, develop a portfolio, and participate in a field experience.
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Pathway: Game Design
Introduction to Digital Technology
Introduction to Digital Technology is the foundational course for Computer Science. We cover many broad areas of computer science including, but not limited to: robotics, programming, computer hardware, encryption, IT careers, employability skills, web design, & networking. This course is designed for students of all grade levels that enjoy computing.
AP Computer Science Principles
This advanced course offers a multidisciplinary approach to teaching the underlying principles of computation. The course introduces students to the creative aspects of programming, abstractions, algorithms, large data sets, the Internet, cyber security concerns, and computing impacts.
Game Design: Animation and Simulation
This course covers game design, animation and game physics. Students will develop 3D models for games, and design character animations. Game Design: Animation and Simulation provides an advanced look at becoming a professional in Information Technology. Upon completion of all three courses in the Game Design Pathway, students will have the opportunity to take an End of Pathway Assessment.
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Pathway: Marketing and Management
This pathway is completed through the Brookwood Integrated Entrepreneurship Program.
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Pathway: Sports and Entertainment Marketing
Introduction to Sports & Entertainment Marketing
(with Integrated Marketing Principles)This project-based course addresses the ways marketing satisfies consumer and business needs and wants for products and services. This course also introduces students to the major segments of the sport and entertainment industry, the social and economic impact the industry has on the global economy, and the areas of marketing as they relate to the industry.
(Note: This is an integrated course that earns two courses in one period.)
Advanced Sports Marketing
Last course in the sports and entertainment marketing pathway in which students apply key skills and their knowledge of the sport and entertainment industries. Students will focus on specific interests and participate in project-based learning opportunities.
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Other CTE Course Offerings
Natural Resources Management
Learn conservation, maintenance, and good stewardship of air, soil, water, land, and wildlife resources for economic, recreation, and health purposes. Includes aquaponics, ag STEM, entrepreneurship, and marketing. (Also referred to as Aquaponics.)
WBL (Work-Based Learning)
Students will be released early from school for outside employment; must have a stable job and transportation. Minimum number of hours per week required depending on the number of periods released: 5 hrs for 1 period, 10 hrs for 2, and 15 hrs for 3.
Department Chair
- Career and Technical Education
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- Amey Creasy